Compaction hammer! Vive Cosmos is not a wireless VR head

by:Fuhua     2020-09-06
At CES 2019, HTC shows the new VR head show Vive Cosmos, main characteristics of convenient, comfortable and easy to use. HTC has only revealed the Cosmos can be used with computer or mobile phone supplement, without external locator can space tracking, part of the eye mask can up to more. The new VR show no cable head, sparking speculation, is this the legendary wireless VR head show? Recently, the Vive Cosmos VR head show has been approved by the FCC. We have finally answered questions! FCC files publicly disclose the equipment using the precise radio frequency, as well as the frequency of each peak power output. The file finally confirmed a Vive Cosmos is wired or wireless head of speculation. The only listed in the radio frequency to 2. 402 - 2. 48 GHz, with ultra-low 2. 5 mW power output. With the Vive and Vive Pro is used for tracking controller with communication at the same frequency and power output. Compared with wireless VR, relatively few controller to send data. Vive Focus on WiFi connection frequency is similar, but the power consumption for 558. 5 mw, more than 200 times that of the former. Even so, for high quality wireless VR, it's still not enough. Vive and Vive Pro in about 4 months ago have won approval to the FCC. However, Vive Focus on approval and ( The west) There are seven months of delay between releases. The FCC is responsible for the radio frequency to use U. S. regulators, therefore the document with strong credibility. Although HTC is probably a wireless adapter for Cosmos program, but we now know is that the head not built-in wireless capabilities. Although there may be some disappointment, but at the same time also more let we look forward to HTC will soon release wireless VR head. VR simulator manufacturer is focus on VR software and hardware development, VR games custom development, VR equipment production and sales of high-tech enterprises. The future series, classic series, situational series and so on dozens of VR game equipment products, including VR racing, VR shooting, VR music, VR adventure, VR, skiing etc. Various type of VR games. VR simulator equipment products sold at home and abroad, all over the world were exported to Britain, the United States, Japan, Korea and other dozens of countries and regions. Its offline entertainment platform: VRLe has more than 20 million consumer service, the platform content 600 kinds, services more than 3500 VR experience pavilion. VR simulator manufacturer also provides one-stop VR experience pavilion join profit plan, including VR experience pavilion site selection, site design, the whole hall effect, operational guidance, technical training and after-sales service, etc.
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